/*
 *    Thing Game Library
 *   Copyright (C)2005 - 2010 Eduardo Nunes Pereira (eduardonunesp at gmail dot com)
 *
 *   This program/library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 *   This program/library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 *    You should have received a copy of the GNU Lesser General Public
 * License along with this program/library ; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef __DTOR_HPP__
#define __DTOR_HPP__

#include <algorithm>
#include <functional>
#include <utility>

template<typename T>
struct dtor : public std::unary_function <T, void>
{
    void operator()(T &ptr) { delete ptr; }
};

template<typename T1, typename T2> 
struct dtor<std::pair<T1, T2> > : 
public std::unary_function <std::pair<T1, T2>, void>
{
    void operator()(std::pair<T1, T2> &pair) { delete pair.second; }
};

template<class Cont>
inline dtor<typename Cont::value_type> make_dtor(Cont const&)
{
    return dtor<typename Cont::value_type>();
}

template<typename Container>
inline void delete_all(Container &c) 
{
    std::for_each(c.begin(), c.end(), make_dtor(c));
}

#endif
